Monday, 4 February 2013

Photography 9 Outline



Photography 9
Course Outline

“Taking pictures is savoring life, every hundredth of a second”
-Marc Riboud
Photography is an excellent way to capture the moment and hold memories.  It is the contents in the family album, and the essence of human history.  Upon completing photography 9, students learn how to use the camera as a creative tool to document the world around them.  Students will learn photographic concepts and processes from digital to film processes:  they will understand basic properties of light, composition, and darkroom processes from developing B/W film to enlarging images, and have proficiency in computer imaging.


Photogram print project - Discover ways of printing without using a camera.  A photogram is an image made without a camera by placing objects directly onto the surface of a light-sensitive material like photographic paper and then exposing it to light.

Pinhole Project -Make your own pinhole camera and experiment with the results.  A pinhole camera is a simple camera without a lens and with a single small aperture – effectively a light-proof box with a small hole in one side. Light from a scene passes through this single point and projects an inverted image on the opposite side of the box.

Street Photography - Students will use digital cameras to document their observations in and around Fort Langley.  You will be expected to take several images, but select three clear images to represent one or more of the required themes.  Your final photographs should record and communicate the essence of the idea.  Pay attention to subjects, backgrounds, elements of design.
Iconic Self-Portrait - Using digital cameras turn a self-portrait into an iconic portrait similar to Sheppard Fairey’s posters.  This project will concentrate on photoshop practices to simplify their image, use layers and text to create a new, meaningful portrait. 



Evaluation will be based on the following:
Question sheets and Vocabulary (knowledge):  10%
Journal / Blog (display knowledge of concepts, gather ideas):  20%
Contact Sheets (skill):  10%
Projects / Prints (skill):  60%

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